“Jump Scare Go!” is a personal mobile game project where I worked across concept art, UI, and illustration to bring a spooky, cute, character-driven game idea to life.
CONCEPT ART
From the beginning, “Jump Scare Go!” was meant to be character-driven, so I pushed for distinct silhouettes, color palettes, and body type variations between each playable character. Each one was designed around a different spooky theme, myth, or folklore.
UI ART
While working on the UI for “Jump Scare Go!”, my goal was to keep things simple, readable, and easy to navigate, while building a cohesive look that fits the game’s theme and characters.
Illustration
The illustrations created for “Jump Scare Go!” were planned to be used as loading screens. I aimed to create dynamic, character-centered illustrations with enough storytelling to showcase each character’s personality.
During my time as a concept artist at "Kiko Games", I developed a cast of characters for an in-development anime mobile game, focusing on creating appealing designs that players can easily connect with while maintaining a cohesive anime style.